Selected Work
█
Production-inspired trading execution agent — LangGraph orchestrates LLM strategy selection while a C++20 LOB engine (p50 = 0.6 µs, zero heap allocation) computes slippage via pybind11. Synchronous HITL pause with SQLite checkpointing. Real-world L2 order book data.
Human-in-the-loop middle-office exception triage — Java owns lifecycle + auditable confidence; Python/LangGraph proposes severity only; Angular desk Approves, Rejects, or Overrides. Kafka ingest commits before any Azure call.
Treasury futures ticks stream from CSV through Kafka into kdb+/q for analytics, then push live to an Angular desk UI over SSE.
Reference implementation for integrating chat/voice into operational software without letting the LLM touch raw data.
Lightweight UI framework for UE4SS Lua mods — feature modules register reusable in-game settings panels without each mod reimplementing its own ImGui or UMG shell. Used across five Nexus titles plus a game-agnostic DevTools host.
RAG-powered analysis pipeline for equity structured note term sheets — ingests PDFs, chunks, embeds, and surfaces structured risk signals.
PDF contract → structured risk memo flagging deviations, risk terms, and recommended actions. Built to go beyond simple LLM chat.
Lightweight serverless ATS that evaluates PDF resumes against a job description using Azure OpenAI — no infra needed.
Offline signature verification on checks and similar documents — lightweight POC with no cloud dependencies.
4-panel live trading dashboard with full inter-widget communication, REST API integration with Python + OpenAI, and a 3forge React integration.
CDM implementation POC validating financial trade data against FINOS official validators — financial industry standard compliance.
Minimal Kafka setup files for 3forge integration — reproducible event-streaming foundation for trading systems.
Community UE4SS compatibility fix for Metal Gear Solid Delta: Snake Eater. 10 stars — widely cited across the modding community.
Comprehensive cheat suite with professional GUI for Hollow Knight: Silksong — health control, toggle tools, invisible mode, and more. 10 stars.
Comprehensive cheat menu mod for Hollow Knight extending the built-in developer cheat system with a professional UI.
In-game Dev Tools cheat panel for Beast of Reincarnation (Steam PC). Press F6 to open or close. Host mod built on top of ue4ss-ModMenu.
Lightweight UE4SS C++ mod for Beast of Reincarnation — ImGui GUI to give items, amber, and skill/ability points.
Professional-grade interface for real-time Lua code execution, advanced game state manipulation, and sophisticated mod management via UE4SS.
Fork of the injectable Lua scripting system, SDK generator, and live property editor for UE4/5 games — contributing to the core toolchain.
UE4SS C++ mod workspace for Unreal Engine games — lower-level engine hooks beyond what Lua scripting alone can access.
Collection of Lua mods for Unreal Engine games using the UE4SS scripting framework — shared utilities and game-specific implementations.
Quality-of-life MelonLoader mod for Lunarium with an in-game overlay.
In-game cheat menu for Stonemachia — queen transformation, persistent god mode, auto-parry, level setting, extra jumps, and rat minion spawning.
In-game cheat and utility mod for Sephiria.
Full-featured cheat mod for Pathogenic — hotkey healing, stat buffs, forced organelle rarity, attack range scaling, and brain secret boss unlock. Configurable via JSON.
Quality-of-life mod for Rubinite — in-game overlay with combat boosts and a shortcut to skip Monastery night missions between bosses.
UE4SS Lua mod for Code Vein II adding traversal improvements, stat cheats, and QOL features through in-game console commands.
UE4SS-based Lua scripting mod for Remnant 2 granting in-game cheats through hotkeys and console commands.
Hotkey mod for Lords of the Fallen — infinite consumables, unlimited vigor, god mode, and max weapon levels in inventory.
Full C# GUI mod for AI Limit — infinite item use, god mode, crystal/cash cheats, complete item access, armor/weapon/headwear unlocks, fast travel.
UE4SS compatibility fix for Witchfire — restoring mod support after engine updates.
CheatManager mod for Witchfire built on UE4SS — extends the engine's built-in cheat system with custom commands.
Comprehensive stat and accessibility mod for ENDER MAGNOLIA: Bloom in the Mist.
Challenge mod for ENDER MAGNOLIA: Bloom in the Mist — unlocks endgame systems early for advanced players.
Keybind cheats to retain powers from the intro sequence, plus console commands for game-breaking features in Lost Souls Aside.
Mods for Wuchang: Fallen Feathers — gameplay enhancements via UE4SS Lua scripting.
Extensive gameplay enhancements for Mortal Shell — shell unlocks, combat modifications, and QOL improvements via hotkeys and behind-the-scenes hooks.
Comprehensive UE4SS mod for Lies of P — instant boss access, complete DLC integration, and advanced save game manipulation.
Mod for Enotria: The Last Song — console commands for infinite health, stamina, max inventory, and full virtue control.
Stat and cheat mod for Ender Lilies: Quietus of the Knights — published on Nexus Mods.
Give Item command item mappings database for UE4SS modding — 6 stars and 1 fork, widely referenced across the modding community.
Reusable utility library for UE4SS Lua mods — shared helpers that power many of the mods in this portfolio.
Chrome extension that generates pre-filled Outlook interview request email drafts for BIP US / Riskcare recruiters.
Matthew Arvidson · Software Engineer